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Darkrai · Enemy health 5,200 · darkrai
Enemies· #491

Darkrai

Darkrai · Data version290 · Snapshot date2026-11-02

Enemy health5,200
Armor per hit0
Enemy movement speed (px/s)20
Lives lost on escape100

Choose an attack that can hit

These are attack-type multipliers against this enemy’s actual defensive types. Visibility, armor and boss abilities are separate conditions.

No effect

Stats & mechanics
Enemy defensive types
Dark
Enemy health
5,200
Enemy movement speed (px/s)
20
Run money for defeating enemy
800
Boss condition
✓
Enemy display size
72
Lives lost on escape
100
Can be caught in this encounter
✓
darkVoid › Trigger interval (s)
8
darkVoid › Effect radius (px)
150
darkVoid › Duration (s)
2.5

Maps

Source data

darkrai

Endless economy & encounters · Guides

Conditional effects

Boss stun/sleep lasts 50% of normal duration through wave 30, rising linearly to 90% at wave 100. Crawl speed is 20% at wave 30, 10% at 50, 6% at 75 and 2.5% at 100, interpolated between points. Tower uses global wave ×2: waves 38/39/40 give about 76.29%/77.43%/78.57% duration and 5.86%/5.58%/5.30% crawl speed. Resistance can shorten duration first; ordinary slow does not further reduce a stunned or sleeping boss's crawl speed.