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Brine · Whiscash
Signature moves

Brine · Whiscash

Brine · Data version290 · Snapshot date2026-11-02

WhiscashWhiscash
Water

₽1,250Buy the signature move

Learn after reaching the final ordinary form. One signature choice per Pokémon; transformation conditions still apply.

What changes in battle?

Stats & mechanicsBefore learningAfter learning
Damage per hit3682
Single-target DPS39.690.2
Range125px125px
Seconds per attack0.91s0.91s
Total placement and evolution cost₽850₽2,100
Attack typeWaterWater

Clear-weather, non-shiny reference. Single-target DPS does not include path coverage, support uptime or simultaneous targets.

Conditional effects

DetailsBefore learningAfter learning
Movement-speed reduction (fraction)—0.4
Slow duration (s)—1.5

Budget the full build

Barboach₽200Whiscash₽850
Brine+₽1,250₽2,100

Other choices for this Pokémon

Full battle details

Conditional effects

Movement-speed reduction (fraction)
0.4
Slow duration (s)
1.5
Hit-damage multiplier
2.2778

Result

Damage per hit
82
Attack range (px)
125
Seconds between attacks
0.9091
Splash radius (px)
60
Secondary splash damage multiplier
0.6
Purchase or upgrade cost
650
Attack or effect type
Water
Can detect hidden Ghost enemies
—
Movement-speed reduction (fraction)
0.4
Slow duration (s)
1.5

Conditional effects

A projectile damages enemies around its impact point, rather than every enemy in the attacker's range. Secondary victims may take the separate splash multiplier shown in the table. Place it near bends or crowded stretches so several enemies share the blast area.

Sleep is periodic, stun usually needs a successful chance on a hit, and slow reduces movement for its duration. Only the fields present apply. Resisted attack types shorten control and immune types prevent it; super effectiveness does not extend it. Bosses keep crawling under stun or sleep, with wave- and Tower-dependent rules.