Hail · Castform
Hail · Data version290 · Snapshot date2026-11-02
₽1,800Buy the signature move
Learn after reaching the final ordinary form. One signature choice per Pokémon; transformation conditions still apply.
What changes in battle?
| Stats & mechanics | Before learning | After learning |
|---|---|---|
| Damage per hit | 29 | 86 |
| Single-target DPS | 40.6 | 120.4 |
| Range | 135px | 135px |
| Seconds per attack | 0.71s | 0.71s |
| Total placement and evolution cost | ₽875 | ₽2,675 |
| Attack type | Normal | Ice |
Clear-weather, non-shiny reference. Single-target DPS does not include path coverage, support uptime or simultaneous targets.
Conditional effects
| Details | Before learning | After learning |
|---|---|---|
| Stun chance per hit | — | 0.3 |
| Stun duration (s) | — | 0.7 |
Budget the full build
Other choices for this Pokémon
Full battle details
Conditional effects
- Attack or effect type
- Ice
- Stun chance per hit
- 0.3
- Stun duration (s)
- 0.7
- Hit-damage multiplier
- 2.6959
Result
- Damage per hit
- 86
- Attack range (px)
- 135
- Seconds between attacks
- 0.7143
- Attack or effect type
- Ice
- Can detect hidden Ghost enemies
- —
- Stun chance per hit
- 0.3
- Stun duration (s)
- 0.7
Conditional effects
Sleep is periodic, stun usually needs a successful chance on a hit, and slow reduces movement for its duration. Only the fields present apply. Resisted attack types shorten control and immune types prevent it; super effectiveness does not extend it. Bosses keep crawling under stun or sleep, with wave- and Tower-dependent rules.