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Doom Desire · Jirachi
Signature moves

Doom Desire · Jirachi

Doom Desire · Data version290 · Snapshot date2026-11-02

JirachiJirachi
Steel

₽3,150Buy the signature move

Learn after reaching the final ordinary form. One signature choice per Pokémon; transformation conditions still apply.

What changes in battle?

Stats & mechanicsBefore learningAfter learning
Damage per hit2650
Single-target DPS36.474.99
Range120px170px
Seconds per attack0.71s0.67s
Total placement and evolution cost₽1,550₽4,700
Attack typeSteelSteel

Clear-weather, non-shiny reference. Single-target DPS does not include path coverage, support uptime or simultaneous targets.

Conditional effects

DetailsBefore learningAfter learning
Hits every enemy in range—✓
Incoming-damage vulnerability effect / Attack or effect type—Steel
Incoming-damage vulnerability effect / Second affected attack type—Psychic
Incoming-damage vulnerability effect / Amount—20%
Incoming-damage vulnerability effect / Duration (s)—1.5

Budget the full build

Jirachi₽1,550
Doom Desire+₽3,150₽4,700

Other choices for this Pokémon

Full battle details

Conditional effects

Hits every enemy in range
✓
Incoming-damage vulnerability effect › Attack or effect type
Steel
Incoming-damage vulnerability effect › Second affected attack type
Psychic attack type
Incoming-damage vulnerability effect › Amount
0.2
Incoming-damage vulnerability effect › Duration (s)
1.5
Hit-damage multiplier
1.9231
Attack-interval multiplier
0.9334
Added attack range (px)
50

Result

Damage per hit
50
Attack range (px)
170
Seconds between attacks
0.6667
Attack or effect type
Steel
Can detect hidden Ghost enemies
—
Hits every enemy in range
✓
Incoming-damage vulnerability effect › Attack or effect type
Steel
Incoming-damage vulnerability effect › Second affected attack type
Psychic attack type
Incoming-damage vulnerability effect › Amount
0.2
Incoming-damage vulnerability effect › Duration (s)
1.5

Conditional effects

Each attack hits every eligible enemy inside the attacker's range. This is local area damage, not a map-wide attack. Overlap the range with a long or crowded section of route, while checking that the attack type can actually hurt the incoming enemies.

Successful hits can make enemies take more damage of a specified type, or from all types. Repeated effects of the same category do not simply stack; type-specific and all-type vulnerability can combine. Check the duration and keep applying temporary effects. Hydro Pump's permanent Suicune debuff is distinct from its armor break.