Teeter Dance · Spinda
Teeter Dance · Data version290 · Snapshot date2026-11-02
₽1,000Buy the signature move
Learn after reaching the final ordinary form. One signature choice per Pokémon; transformation conditions still apply.
What changes in battle?
| Stats & mechanics | Before learning | After learning |
|---|---|---|
| Damage per hit | 20 | 45 |
| Single-target DPS | 34 | 76.5 |
| Range | 130px | 130px |
| Seconds per attack | 0.59s | 0.59s |
| Total placement and evolution cost | ₽775 | ₽1,775 |
| Attack type | Normal | Normal |
Clear-weather, non-shiny reference. Single-target DPS does not include path coverage, support uptime or simultaneous targets.
Conditional effects
| Details | Before learning | After learning |
|---|---|---|
| Confusion chance | 0.15 | 0.3 |
| Confusion duration | 0.7 | 1 |
Budget the full build
Other choices for this Pokémon
Full battle details
Conditional effects
- Stun chance per hit
- 0
- Hit-damage multiplier
- 2.25
- Confusion chance
- 0.3
- Confusion duration
- 1
Result
- Damage per hit
- 45
- Attack range (px)
- 130
- Seconds between attacks
- 0.5882
- Stun chance per hit
- 0
- Confusion chance
- 0.3
- Confusion duration
- 1
- Attack or effect type
- Normal
- Can detect hidden Ghost enemies
- —
Conditional effects
Confusion makes a non-boss, non-legendary enemy walk backward for the listed duration after a successful chance-based hit. It is not ordinary stun and cannot reverse a boss. Position attackers to use the extra path time.
Confusion makes a non-boss, non-legendary enemy walk backward for the listed duration after a successful chance-based hit. It is not ordinary stun and cannot reverse a boss. Position attackers to use the extra path time.